var advertProgress = null;
var advertProgressPersent = null;
var advertProgressText = null;
var advertIntervalId = 0;
var advertLoadPersent = 0;
function swfWrite(swfFileName, swfWidth, swfHeight, swfHideRef)
{
var isSWF = swfFileName.substr(swfFileName.length - 4).toLowerCase() == '.swf' || swfFileName.substr(swfFileName.length - 8).toLowerCase() == '.unity3d';
flashGameAdvertWidth = swfWidth;
flashGameAdvertHeight = swfHeight;
document.write('
');
if (isSWF)
document.write('');
else
document.write('');
document.write('');
document.write('');
document.write('
');
document.write("
");
document.write('
');
document.write('
');
document.write('
');
document.write('');
document.write('');
}
var flashGameAdvert = document.getElementById("flashgameadvert");
var flashGameAdvertProgress = document.getElementById("flashgameadvertprogress");
var flashGame = document.getElementById("flashgame");
var flashGameAdvertContent = document.getElementById("flashgameadvertcontent");
var flashFrame = document.getElementById("flashframe");
if (flashGameAdvert && flashGame && flashGameAdvertProgress && flashGameAdvertContent)
{
if (0)
showFlash();
else
{
flashGameAdvertProgress.innerHTML = "";
advertProgress = document.getElementById("advertprogress");
advertProgressPersent = document.getElementById("advertprogresspersent");
advertProgressText = document.getElementById("advertprogresstext");
if (advertProgress && advertProgressPersent && advertProgressText)
advertIntervalId = setInterval(loadAdvert, 200);
}
}
else
showFlash();
function loadAdvert()
{
advertLoadPersent++;
advertProgressPersent.style.width = advertProgress.clientWidth*advertLoadPersent/100 + "px";
advertProgressText.style.width = advertProgress.clientWidth + "px";
advertProgressText.innerHTML = "Загрузка... " + advertLoadPersent + "%";
if (advertLoadPersent == 100)
{
clearInterval(advertIntervalId);
showFlash();
}
}
function showFlash()
{
if (flashGameAdvertContent)
flashGameAdvertContent.style.display = "none";
if (flashGame)
flashGame.style.display = "block";
if (flashFrame)
{
flashFrame.style.width = flashGameAdvertWidth;
flashFrame.style.height = flashGameAdvertHeight;
}
}